modelled in zbrush, textured with zbrush and photoshop, rendered and shaded in 3ds max vray, comped in nuke

Here is a render with the AO and normal map. Currently using a 2048*2048 map. 7823 tris overall in the low poly. Lighting needs to be tweaked a little bit.


All the work seen here was created by me from scratch. If there is any other information you require of would like to contact me please feel free. My detail are on the about me page. Thank you